Detana TwinBee
Developer(s) Konami
Publisher(s) Konami
Composer(s) Michiru Yamane, Hidenori Maezawa, Masae Nakashima
Platform(s) Arcade, Sharp X68000, TurboGrafx-16, Mobile Phone, Wii and Wii U Virtual Console, PlayStation Network, Smart TV, Xbox Live Arcade, Windows PC, PlayStation 4, Nintendo Switch
Release date(s) Arcade
February 20, 1991 (JP)
1991 (EU)
Sharp X68000
December 6, 1991 (JP)
February 28, 1992 (JP)
PSX and Saturn
September 29, 1995 (JP)
December 11, 1997 (PlayStation the Best)
November 20, 2003 (Psone Books)
Mobile Phone
July 14, 2004 (JP)
PlayStation Portable
January 25, 2007 (JP)
Virtual Console
September 18, 2007 (JP, Wii)
March 23, 2009 (US, Wii)
July 24, 2009 (EU, Wii)
November 26, 2014 (JP, Wii U)
PlayStation Network
June 16, 2010 (JP)
Xbox Live Arcade
November 24, 2010
Microsoft Windows
November 5, 2010 (PC)
March 3, 2014 (Project EGG)
Smart TV
April 23, 2014 (JP)
PlayStation 4, Switch
(WW) Jaunary 16, 2020
Genre(s) Vertical shoot'em up

Detana!! TwinBee, originally released outside Japan as Bells & Whistles, is a vertical-scrolling shoot-'em-up game originally released by Konami in 1991 as a coin-operated video game. It is the fifth game in the TwinBee series and the second released for the arcades following the original Twinbee.

Detana!! TwinBee marked the debut of Japanese animator Jujiro Hamakawa (credited under the pen name Shuzilow.HA) as the series' primary character designer for every subsequent installment.Detana!! TwinBee was awarded "Best Shooting Game of 1991" by the Japanese arcade game magazine Gamest.

Plot Edit

Set several years after the events of the original game, Twinbee and Winbee are relaxing at their island when they receive an SOS signal from the distant planet of Mel. The signal contains a message sent by Princess Melora, who pleads for the salvation of her planet from the invading forces of the evil alien Iva. TwinBee and his friends decides to set off to outer space to defeat the forces of Iva and save Planet Mel. Detana!! marks the first appearance of TwinBee's and WinBee's respective pilots, Light and Pastel, who became prominent characters in many subsequent TwinBee video games.

Gameplay Edit

Aside from the improve graphics and sounds compared to previousTwinBee installments, the gameplay in Detana follows the same conventions established in the arcade version of the original. As usual, the game can be played by up to two players, with player 1 piloting TwinBee, while player 2 pilots WinBee. Controls consist of an eight-way joystick for moving the ship and two buttons. In the Japanese version, one button is used to fire the gun at airborne enemies while the other is used to drop bombs to the ground. In the international arcade release (Bell & Whistles), both buttons are used to do shoot and drop bombs at the same time. This time, holding down the shooting button will cause power-meter at the bottom of the screen to fill up, allowing the player to fire a "Big Shot" attack when releasing the button.

The power-ups consist of bells which can be uncovered by shooting the floating clouds, as well as items uncovered by destroying land enemies. Like in the original TwinBee, the player can shoot the floating bells to change their colors. In addition to the five different colors in the original TwinBee (yellow, white, blue, green, and red), there are two new additional bells as well: a purple bell that provides a "tail shield" that activates multiple barriers around the player's ship and black bell which decreases the player's speed.

The mini-bell and the lucky star from the original TwinBee return as well. GwinBee, a ship similar to TwinBee and WinBee, also appears in the game, allowing the player to combine its ship with GwinBee to fire wider fire beams. Two players can also align their ships side-by-side to achieve the same effect or align their ships vertically for a powerful five-way spread. If both players align their ships with GwinBee between them, he will spring out and destroy all on-screen enemies.

The game consists of seven stages. After the game is completed once, the player can play the game again for a harder second round. The game ends entirely after the second round is cleared. After a game over, the player can continue and receive a "free" power-up.

Stages Edit

Stage 1: Valley of the Wind

Stage 2: Sea of ​​Clouds

Stage 3: Fortress in the Sky

Stage 4: Death Valley

Stage 5: Groundwater Fountain

Stage 6: Eve's Temple

Stage 7: Underground City

Bosses Edit

Stage 1: Mecha-Spider

Stage 2: Flying Ghost Ship

Stage 3: Windmill Guy

Stage 4: Mekakurage

Stage 5: Red Mechanical Worm

Stage 6: Precious Metal

Stage 7: Insect Brain

External Links Edit

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